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Movie Animation Creation: Part 3

by: Cresencio Daffon Jr. | 10 Jan, 2011 21:48:38

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Now, to conclude our article is our third chapter with the rest of the steps.

Here are these as follows: 

  • You may click on a character or an item and select from the provided options for each after selecting a point in the timeline that you want an action started. For the character to move between, you may also choose floor positions. To increase the duration of frames, if your movie starts running out of frames, you may use the ‘insert time’ icon.
  • At the top of the screen, you can see a film camera icon which represents the virtual camera of Moviestorm which is the next task you need to do to film the action. With long shots to establish the close-ups to home in on the action and medium shots and scene, you may frame your production just like you were using the camera for real.
  • To follow the course of the action, setting your camera is possible. You may click the buttons for the mouse and scroll when you like to move the camera to your desired position after choosing positions intended for keyframe upon using the timeline. The control for zooming is provided through Change Lens icon. To the timeline, the triangle which is upturned blue adds your keyframe.  
  • From each camera, you need to choose which footage is the best for you then that’s the time you can join them together afterwards. Through the scissors icon, you may enter the Cutting Room view. For each clip, you may move the slider to mark the start and end points after dragging footage to the timeline. Now, to cut the clip, you may use the timeline scissors icon. The portions which are unwanted should be deleted.
  • From beginning to end you have to build the sequence of your movie because there is only one track of video given. You may create end credits, subtitles which can be overlaid, opening titles, and even simple texts after a small selection of special effects is added because you can import still images and audio in the first place.
  • To showcase the movie accomplished after entering the Publisher’s view, you may click the film reel icon first. There is a custom and built-in option for resolution which presets like large, medium, and small that is available for users. There are choices of formatting options and the custom one gives resolution of up to 1920x1080 pixels which arrives to full High Definition.
  • Moviestorm offers to upload your animation to its own sharing platform or to other video sharing sites once it is rendered. For Moviestorm users to showcase their accomplished tasks there is a community which is specially built for them. Most likely, on the software’s opening screen, you may end up seeing the featured movies. 

After you follow the steps featured from part 1, 2, and here, creating a movie animation will never be easier as you can imagine. 

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